Empowering the global
We teach product teams new skills
The product guides
Download your free copy
Building products is often overwhelming. With an ever-growing to do list, engineers who need motivating, stakeholders who need managing and reports that need compiling. We’re here to help.
Designed to be used as points of reference throughout your day, the Department of Product’s digital guidebooks are bite-sized bundles of knowledge, tips and tidbits to help you make better product decisions.
Practical ways to improve your design skills when you're not a designer As a product person burdened with the pressure of building valuable things people want to use, you’re expected to juggle multiple hats and skills without having the time and space to become a...
Getting the most out of groups of multi-disciplined team members'Cross functional team' is really just a fancy way of saying groups of people with different skill sets working together to achieve common goals. And that’s what business has always been about. Despite...
Celebrating the product teams nobody's ever heard of The unsung heroes of the product world are the product managers and teams who work on internal tooling and non-customer facing parts of the product stack. Sure, internal tools aren’t necessarily the sexiest thing to...
Defining the boundaries of your first iteration using the scope box modelWhere does the scope of a new product feature start and end? For product teams, figuring out where to draw the line that determines what should constitute the first version of a new product or...
Holding people’s attention is difficult. But adding visuals into the mix will help.
How to fight your natural instinct to copy othersThe allure of copying competitors The gravitational pull towards copying competitors is real. In crowded markets, the more competitors, the more certain we are that what our competitors are doing must be the right...
How to excel at the activity we dread the mostSince product managers have no direct managerial responsibilities over team members and no tangible outputs in the same way a designer or developer might be able to say ‘here’s what I built this week’, PMs must instead...
Content is perceived as something that can be slapped onto a design at the end of the product development process. But in the best companies, content is the design process, not an afterthought. A product that has invested in heavily integrating both design and content into the overall experience oozes quality. You can feel it.
Department of Product
At the Department of Product we specialise in equipping product professionals with essential skills.
Enrolment is now open for our 2021 programs, Web Technologies for Product Managers
and Product Mastery, tailored specifically to meet the needs of product teams.